Why use augmented reality




















This might seem too futuristic, but, there are brands that have already implemented AR-based mobile applications that are helping users do more with less time. When it first became popular, Augmented Reality was largely labeled as a technology for gaming and entertainment.

However, with time it has expanded into several other use cases that can deliver solid business gains. Heightened user engagement is one such gain. In and beyond, if there is one priority that ranks top on the agenda of most business leaders, it is improving user engagement. User engagement is like the gateway to several other benefits. From more spending to brand loyalty it can yield countless gains for a growing as well as an established business.

The challenge is in serving the right material at the right time to the use that will make them engage. Years ago, brands were mainly able to engage with users through print because of the large user base. However, in , Scannable product labels, interactive ads, catalogs, store signage — there are countless ways how AR can be used to heighten user engagement. It was pulled off with the help of Augmented Reality.

Perhaps it is the single best campaign that showcases the advantages of Augmented Reality in Advertising. Source: The Verge.

In a market where all competitors are offering homogenous products at the same price band, it is necessary for brands to differentiate themselves. For so long, brands have used traditional advertising channels and the creative possibilities within them to differentiate themselves.

Augmented Reality will help them go out further with creative campaigns that will position them differently in a crowded market. The sportswear market is definitely one of the most crowded and thickest markets there is. Although Nike has been around for a long time, maintaining its market position and continuing to attract millennial customers needs extra effort. Especially when the competition is on the heels with new innovative products.

Nike was able to cement its position as a global brand and a pioneer in marketing with its AR app. If you have been shopping for shoes recently, you know how difficult it could be to find the right size shoe. To help customers find their sizes easier, Nike has introduced an Augmented Reality tool.

The tool uses your smartphone camera to scan your feet and returns the exact size you should be going with. Source: Design boom. Additionally, the app also gives several other trivia about the shoe, data, and so on that turns the shopping process into a fun activity rather than a chore. As a race, we humans spend more time staring at screens of various sizes. Our realities have become deeply integrated with digital experiences.

In fact, we have been programmed to rank a brand as superior and inferior based on its ability to dole out digital experiences. The main features of this SDK is a variable number of options for visual information such as image multi-detection, rendering engine, possibilities to provide users with interaction with an image scaling, rotating.

It also provides very useful work with geolocation services. It is commercial, but there is also a free trial version available. The main feature is that you can add and remove POIs points of interest without reference to real-time.

The only commercial license is available. It is an open-sourced framework that provides adding location-based augmented reality functionality to applications in the Android operating system. You can find both free and commercial licenses. The company has been so promising, that it was acquired by Apple recently.

It also has a free license besides the one you need to pay. A commercial license with free trials provides you with the same features as the tools above. As you can see, the number of features and tools creates a huge difference in pricing. But to estimate your project and get the exact price, you can focus on the average pricing per hour. You might also need a talented designer. Find out AR app development challenges to know the ins and outs of the industry. Of course, the augmented reality technology is a bit crude yet and still in its infancy.

But we foresee its fast development and evolution because of some key drivers as an increasing number of phones and tablets and their extended functionality or increasing internet speed. Today is the best time to get started with an app that will draw your customer's attention to the product or can become a part of a brilliant marketing campaign. What is the difference between data mining and predictive analytics?

How do they work with healthcare? In this article, we will review Google Cloud services which could help you build great Big Data applications. Read about emerging technologies in the supply chain and logistics industries and the benefits of developing a logistics software, its main functions, and components.

Augmented or Virtual: what's the difference? Want to estimate the cost of your project? Use a Free Project Cost Calculator. Download Free Ebook. Share this. Dedicated teams will be needed to establish the infrastructure that will allow this new medium to flourish and to develop and maintain the AR content.

Many firms have started to build AR skills in-house, but few have mastered them yet. Whether to hire and train AR employees or partner with specialty software and services companies is an open question for many. However, if AR is important but not essential to competitive advantage, firms can partner with specialty software and services companies to leverage outside talent and technology.

The challenges, time, and cost involved in building the full set of AR technologies we have described are significant, and specialization always emerges in each component. In the early stages of AR, the number of technology and service suppliers has been limited, and companies have built internal capabilities.

However, best-of-breed AR vendors with turnkey solutions are starting to appear, and it will become increasingly difficult for in-house efforts to keep up with them. AR complements existing print and 2-D digital communication approaches and in some cases can replace them altogether. Yet we see AR as much more than just another communication channel. It is a fundamentally new means of engaging with people. Just consider the novel way it helps people absorb and act on information and instructions.

The web, which began as a way to share technical reports, ultimately transformed business, education, and social interaction. We expect that AR will do the same thing for communication—changing it in ways far beyond what we can envision today.

Companies will need to think creatively about how they can use this nascent channel. AR applications are already being piloted and deployed in products and across the value chain, and their number and breadth will only grow.

Every company needs an implementation road map that lays out how the organization will start to capture the benefits of AR in its business while building the capabilities needed to expand its use. When determining the sequence and pace of adoption, companies must consider both the technical challenges and the organizational skills involved, which vary from context to context.

Specifically, organizations need to address five key questions:. Some AR experiences involve more complexity than others. Experiences that allow people to visualize products in different configurations or settings—like those created by IKEA, Wayfair, and AZEK—are a relatively easy place for companies to start.

Consumers just need to be encouraged to download and launch AR apps, and only a mobile device is needed to use them. Instruction applications, like the ones Boeing and GE employ in manufacturing, are more difficult to build and use. They require the capacity to develop and maintain dynamic 3-D digital content and often benefit greatly from the use of head-mounted displays or smart glasses, which are still in the early stages of development.

Apps that produce interactive experiences, which create significant value for both consumers and businesses, are the most challenging to develop. They also involve less-mature technology, such as voice or gesture recognition, and the need to integrate with software that controls SCPs.

Most companies will start with static visualizations of 3-D models, but they should build the capability to move quickly into dynamic instructional experiences that have greater strategic impact. Every AR experience, from the least to the most sophisticated, requires content. Over time, however, more-complex, dynamic contextual experiences must be built from scratch, which requires specialized expertise.

Simple applications, such as an AR-enhanced furniture catalog, may need only basic product representations. More-sophisticated business instruction applications, however, such as those used for machine repair, will require accurate and highly detailed digital product representations. Companies can create these by adapting CAD models used in product development or by using digitization techniques such as 3-D scanning.

The most sophisticated AR experiences also need to tap real-time data streams from enterprise business systems, SCPs, or external data sources and integrate them into the content. To prepare for broadening the AR portfolio, companies should take an inventory of existing 3-D digital assets in CAD and elsewhere and invest in digital modeling capabilities. The simplest approach is to determine the location of the AR device using, say, GPS and show relevant information for that location without anchoring it to a specific object.

Vehicle heads-up navigation displays typically work this way. They can do this through markers, such as bar codes, logos, or labels, which are placed on the objects and scanned by the user with an AR device. A more powerful approach, however, uses technology that recognizes objects by comparing their shape to a catalog of 3-D models.

This allows a maintenance technician, for example, to instantly recognize and interact with any type of equipment he or she is responsible for maintaining and to do so from any angle. While markers are a good starting point, shape-recognition technologies are advancing quickly, and organizations will need the capability to use them to tap into many of the highest-value AR applications. AR experiences aimed at broad consumer audiences have typically been designed for smartphones, taking advantage of their simplicity and ubiquity.

For more-sophisticated experiences, companies use tablets, which offer larger screens, better graphics, and greater processing power. Since tablet penetration is lower, companies will often provide them to users. For certain high-value applications—notably those in aircraft and automobiles—manufacturers are building dedicated AR heads-up displays into their products—a costly approach.

Microsoft, Google, and Apple now offer AR technologies optimized for their own devices. Many early AR experiences have been delivered through stand-alone software applications that are downloaded, complete with digital content, to a phone or a tablet. The problem with this model is that any change to the AR experience requires software developers to rewrite the app, which can create expensive bottlenecks.

An emerging alternative uses commercial AR-publishing software to create AR content and host it in the cloud. The AR experience can then be downloaded on demand using a general-purpose app running on an AR device.

Like website content, the AR content can be updated or supplemented without changing the software itself—an important benefit when large amounts of information and frequent content changes are involved. The content-publishing model will become common as more and more machines and products include real-time AR interaction and control.

A content-publishing capability is essential to scaling AR up across the organization. The digital revolution, with its SCPs and explosion of data, is unleashing productivity and unlocking value across the economy. Increasingly, the constraint is not a lack of data and knowledge but how to assimilate and act on them—in other words, the interface with humans. AR is emerging as a leading solution to this challenge.

At the same time, the rapid evolution of machine learning and automation is raising serious concerns about human opportunity. Will there be enough jobs for everyone, especially for people without advanced education and knowledge?

In a world of artificial intelligence and robots, will humans become obsolete? It is easy to conclude that new technology diminishes human opportunity. Yet new inventions have been replacing human labor for centuries, and they have led to growth in employment, not a decline.

Technology has dramatically increased our productivity and our standard of living. It has given rise to new kinds of offerings that meet new needs and require new types of workers. The role of humans in this future is misunderstood. People have unique strengths that machines and algorithms will not replicate anytime soon.

Even relatively less skilled work, such as drawing blood, pruning a garden, or repairing a flat tire, requires human dexterity and defies automation. Human cognition adapts instantaneously to novel situations; people easily adjust the way they interpret information, solve problems, exercise judgment, and take action to suit their circumstances. Humans have flexibility, imagination, intuition, and creative ability that for the foreseeable future are beyond the reach of any machine.

We see AR as a historic innovation that provides this. It helps humans enhance their own capabilities by taking full advantage of new digital knowledge and machine capabilities. It will profoundly change training and skill development, allowing people to perform sophisticated work without protracted and expensive conventional instruction—a model that is inaccessible to so many today. AR, then, enables people to better tap into the digital revolution and all it has to offer.

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Create an account to read 2 more. Technology and analytics. AR will become the new interface between humans and machines. Porter and James E. Why Every Organization Needs an Augmented Reality Strategy While the physical world is three-dimensional, most data is trapped on two-dimensional pages and screens. How Does Augmented Reality Work? The complete Spotlight package is available in a single reprint.



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